15 lines
263 B
Go
15 lines
263 B
Go
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package rules
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type SoloRuleset struct {
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StandardRuleset
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}
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func (r *SoloRuleset) IsGameOver(b *BoardState) (bool, error) {
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for i := 0; i < len(b.Snakes); i++ {
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if b.Snakes[i].EliminatedCause == NotEliminated {
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return false, nil
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}
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}
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return true, nil
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}
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