DEV 1666: Fix /end requests and clean up logging (#109)

* ensure /end request is always called, and refactor win/draw logic

* clean up logging and error handling during initialization

* automatically generate friendly snake names

* title-case snake names

* print out list of alive snake names instead of count

* log snake names, IDs, and URLs at startup

* print out state for turn zero
This commit is contained in:
Rob O'Dwyer 2022-09-02 14:35:55 -07:00 committed by GitHub
parent 006f394355
commit 09aea9c49d
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 317 additions and 151 deletions

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@ -2,10 +2,11 @@ package commands
import (
"fmt"
"log"
"github.com/spf13/cobra"
log "github.com/spf13/jwalterweatherman"
"github.com/BattlesnakeOfficial/rules/maps"
"github.com/spf13/cobra"
)
type mapInfo struct {
@ -35,7 +36,7 @@ func NewMapInfoCommand() *cobra.Command {
if len(args) < 1 {
err := cmd.Help()
if err != nil {
log.Fatal(err)
log.ERROR.Fatal(err)
}
return
}
@ -59,7 +60,7 @@ func NewMapInfoCommand() *cobra.Command {
func (m *mapInfo) display(id string) {
gameMap, err := maps.GetMap(id)
if err != nil {
log.Fatalf("Failed to load game map %#v: %v", id, err)
log.ERROR.Fatalf("Failed to load game map %v: %v", id, err)
}
meta := gameMap.Meta()
fmt.Println("Name:", meta.Name)