DEV 1666: Fix /end requests and clean up logging (#109)

* ensure /end request is always called, and refactor win/draw logic

* clean up logging and error handling during initialization

* automatically generate friendly snake names

* title-case snake names

* print out list of alive snake names instead of count

* log snake names, IDs, and URLs at startup

* print out state for turn zero
This commit is contained in:
Rob O'Dwyer 2022-09-02 14:35:55 -07:00 committed by GitHub
parent 006f394355
commit 09aea9c49d
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 317 additions and 151 deletions

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@ -3,9 +3,10 @@ package commands
import (
"encoding/json"
"fmt"
"log"
"os"
log "github.com/spf13/jwalterweatherman"
"github.com/BattlesnakeOfficial/rules/client"
)
@ -30,7 +31,7 @@ func (ge *GameExporter) FlushToFile(filepath string, format string) error {
if format == "JSONL" {
formattedOutput, formattingErr = ge.ConvertToJSON()
} else {
log.Fatalf("Invalid output format passed: %s", format)
log.ERROR.Fatalf("Invalid output format passed: %s", format)
}
if formattingErr != nil {
@ -50,7 +51,7 @@ func (ge *GameExporter) FlushToFile(filepath string, format string) error {
}
}
log.Printf("Written %d lines of output to file: %s\n", len(formattedOutput), filepath)
log.DEBUG.Printf("Written %d lines of output to file: %s\n", len(formattedOutput), filepath)
return nil
}