DEV 953: Add basic maps support to CLI (#74)

* remove squad support and switch to using pipelines only in RulesBuilder

* remove spawn_food.standard from legacy ruleset definitions

* bugfix: Royale map generates Standard food

* add maps support to CLI

* add automated tests for all registered GameMap implementations

* update README
This commit is contained in:
Rob O'Dwyer 2022-05-25 11:24:27 -07:00 committed by GitHub
parent 3bd1e47bb4
commit 1adbc79168
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GPG key ID: 4AEE18F83AFDEB23
27 changed files with 565 additions and 1371 deletions

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@ -29,6 +29,11 @@ func (m RoyaleHazardsMap) SetupBoard(lastBoardState *rules.BoardState, settings
}
func (m RoyaleHazardsMap) UpdateBoard(lastBoardState *rules.BoardState, settings rules.Settings, editor Editor) error {
// Use StandardMap to populate food
if err := (StandardMap{}).UpdateBoard(lastBoardState, settings, editor); err != nil {
return err
}
// Royale uses the current turn to generate hazards, not the previous turn that's in the board state
turn := lastBoardState.Turn + 1