change all "int32" types to "int" (#75)

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Torben 2022-05-25 11:17:41 -07:00 committed by GitHub
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19 changed files with 176 additions and 176 deletions

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@ -32,25 +32,25 @@ Usage:
battlesnake play [flags]
Flags:
-W, --width int32 Width of Board (default 11)
-H, --height int32 Height of Board (default 11)
-W, --width int Width of Board (default 11)
-H, --height int Height of Board (default 11)
-n, --name stringArray Name of Snake
-u, --url stringArray URL of Snake
-S, --squad stringArray Squad of Snake
-t, --timeout int32 Request Timeout (default 500)
-t, --timeout int Request Timeout (default 500)
-s, --sequential Use Sequential Processing
-g, --gametype string Type of Game Rules (default "standard")
-v, --viewmap View the Map Each Turn
-c, --color Use color to draw the map
-r, --seed int Random Seed (default 1649588785026867900)
-d, --delay int32 Turn Delay in Milliseconds
-D, --duration int32 Minimum Turn Duration in Milliseconds
-d, --delay int Turn Delay in Milliseconds
-D, --duration int Minimum Turn Duration in Milliseconds
--debug-requests Log body of all requests sent
-o, --output string File path to output game state to. Existing files will be overwritten
--foodSpawnChance int32 Percentage chance of spawning a new food every round (default 15)
--minimumFood int32 Minimum food to keep on the board every turn (default 1)
--hazardDamagePerTurn int32 Health damage a snake will take when ending its turn in a hazard (default 14)
--shrinkEveryNTurns int32 In Royale mode, the number of turns between generating new hazards (default 25)
--foodSpawnChance int Percentage chance of spawning a new food every round (default 15)
--minimumFood int Minimum food to keep on the board every turn (default 1)
--hazardDamagePerTurn int Health damage a snake will take when ending its turn in a hazard (default 14)
--shrinkEveryNTurns int In Royale mode, the number of turns between generating new hazards (default 25)
-h, --help help for play
Global Flags: