tests for SetupBoard and UpdateBoard and a bugfix
This commit is contained in:
parent
1dcc1352cc
commit
6fa2da2f01
2 changed files with 162 additions and 1 deletions
114
maps/helpers_test.go
Normal file
114
maps/helpers_test.go
Normal file
|
|
@ -0,0 +1,114 @@
|
|||
package maps
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"testing"
|
||||
|
||||
"github.com/BattlesnakeOfficial/rules"
|
||||
"github.com/stretchr/testify/require"
|
||||
)
|
||||
|
||||
func TestSetupBoard_NotFound(t *testing.T) {
|
||||
_, err := SetupBoard("does_not_exist", rules.Settings{}, 10, 10, []string{})
|
||||
|
||||
require.EqualError(t, err, rules.ErrorMapNotFound.Error())
|
||||
}
|
||||
|
||||
func TestSetupBoard_Error(t *testing.T) {
|
||||
testMap := StubMap{
|
||||
Id: t.Name(),
|
||||
Error: errors.New("bad map update"),
|
||||
}
|
||||
RegisterMap(testMap.ID(), testMap)
|
||||
|
||||
_, err := SetupBoard(testMap.ID(), rules.Settings{}, 10, 10, []string{})
|
||||
|
||||
require.EqualError(t, err, "bad map update")
|
||||
}
|
||||
|
||||
func TestSetupBoard(t *testing.T) {
|
||||
testMap := StubMap{
|
||||
Id: t.Name(),
|
||||
SnakePositions: map[string]rules.Point{
|
||||
"1": {X: 3, Y: 4},
|
||||
"2": {X: 6, Y: 2},
|
||||
},
|
||||
Food: []rules.Point{
|
||||
{X: 1, Y: 1},
|
||||
{X: 5, Y: 3},
|
||||
},
|
||||
Hazards: []rules.Point{
|
||||
{X: 3, Y: 5},
|
||||
{X: 2, Y: 2},
|
||||
},
|
||||
}
|
||||
RegisterMap(testMap.ID(), testMap)
|
||||
|
||||
boardState, err := SetupBoard(testMap.ID(), rules.Settings{}, 10, 10, []string{"1", "2"})
|
||||
|
||||
require.NoError(t, err)
|
||||
|
||||
require.Len(t, boardState.Snakes, 2)
|
||||
|
||||
require.Equal(t, rules.Snake{
|
||||
ID: "1",
|
||||
Body: []rules.Point{{X: 3, Y: 4}, {X: 3, Y: 4}, {X: 3, Y: 4}},
|
||||
Health: rules.SnakeMaxHealth,
|
||||
}, boardState.Snakes[0])
|
||||
require.Equal(t, rules.Snake{
|
||||
ID: "2",
|
||||
Body: []rules.Point{{X: 6, Y: 2}, {X: 6, Y: 2}, {X: 6, Y: 2}},
|
||||
Health: rules.SnakeMaxHealth,
|
||||
}, boardState.Snakes[1])
|
||||
require.Equal(t, []rules.Point{{X: 1, Y: 1}, {X: 5, Y: 3}}, boardState.Food)
|
||||
require.Equal(t, []rules.Point{{X: 3, Y: 5}, {X: 2, Y: 2}}, boardState.Hazards)
|
||||
}
|
||||
|
||||
func TestUpdateBoard(t *testing.T) {
|
||||
testMap := StubMap{
|
||||
Id: t.Name(),
|
||||
SnakePositions: map[string]rules.Point{
|
||||
"1": {X: 3, Y: 4},
|
||||
"2": {X: 6, Y: 2},
|
||||
},
|
||||
Food: []rules.Point{
|
||||
{X: 1, Y: 1},
|
||||
{X: 5, Y: 3},
|
||||
},
|
||||
Hazards: []rules.Point{
|
||||
{X: 3, Y: 5},
|
||||
{X: 2, Y: 2},
|
||||
},
|
||||
}
|
||||
RegisterMap(testMap.ID(), testMap)
|
||||
|
||||
previousBoardState := &rules.BoardState{
|
||||
Turn: 0,
|
||||
Food: []rules.Point{{X: 0, Y: 1}},
|
||||
Hazards: []rules.Point{{X: 3, Y: 4}},
|
||||
Snakes: []rules.Snake{
|
||||
{
|
||||
ID: "1",
|
||||
Health: 100,
|
||||
Body: []rules.Point{
|
||||
{X: 6, Y: 4},
|
||||
{X: 6, Y: 3},
|
||||
{X: 6, Y: 2},
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
boardState, err := UpdateBoard(testMap.ID(), previousBoardState, rules.Settings{})
|
||||
|
||||
require.NoError(t, err)
|
||||
|
||||
require.Len(t, boardState.Snakes, 1)
|
||||
|
||||
require.Equal(t, rules.Snake{
|
||||
ID: "1",
|
||||
Body: []rules.Point{{X: 6, Y: 4}, {X: 6, Y: 3}, {X: 6, Y: 2}},
|
||||
Health: rules.SnakeMaxHealth,
|
||||
}, boardState.Snakes[0])
|
||||
require.Equal(t, []rules.Point{{X: 0, Y: 1}, {X: 1, Y: 1}, {X: 5, Y: 3}}, boardState.Food)
|
||||
require.Equal(t, []rules.Point{{X: 3, Y: 4}, {X: 3, Y: 5}, {X: 2, Y: 2}}, boardState.Hazards)
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue