From 7fa55be26c419add548fd10a95805ff845a6dd41 Mon Sep 17 00:00:00 2001 From: Chris Hoefgen <53871533+chris-bsnake@users.noreply.github.com> Date: Fri, 26 Aug 2022 09:26:48 -0700 Subject: [PATCH] only spawn centre food on setup when settings.MinimumFood is > 0 (#106) --- maps/arcade_maze.go | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/maps/arcade_maze.go b/maps/arcade_maze.go index eb3a1fe..597c1e2 100644 --- a/maps/arcade_maze.go +++ b/maps/arcade_maze.go @@ -63,8 +63,10 @@ func (m ArcadeMazeMap) SetupBoard(initialBoardState *rules.BoardState, settings editor.AddHazard(hazard) } - // Add food in center - editor.AddFood(rules.Point{X: 9, Y: 11}) + if settings.MinimumFood > 0 { + // Add food in center + editor.AddFood(rules.Point{X: 9, Y: 11}) + } return nil }