DEV-1761: New rules API (#118)

* DEV-1761: Clean up Ruleset interface (#115)

* remove legacy ruleset types and simplify ruleset interface

* remove unnecessary settings argument from Ruleset interface

* decouple rules.Settings from client API and store settings as strings

* DEV 1761: Add new BoardState and Point fields (#117)

* add Point.TTL, Point.Value, GameState and PointState to BoardState

* allow maps to access BoardState.GameState,PointState

* add PreUpdateBoard and refactor snail_mode with it

* fix bug where an extra turn was printed to the console

* fix formatting

* fix lint errors

Co-authored-by: JonathanArns <jonathan.arns@googlemail.com>
This commit is contained in:
Rob O'Dwyer 2022-10-28 16:49:49 -07:00 committed by GitHub
parent 639362ef46
commit 82e1999126
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50 changed files with 1349 additions and 1610 deletions

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@ -8,16 +8,16 @@
"foodSpawnChance": 10,
"minimumFood": 20,
"hazardDamagePerTurn": 30,
"hazardMap": "hz_spiral",
"hazardMapAuthor": "altersaddle",
"hazardMap": "",
"hazardMapAuthor": "",
"royale": {
"shrinkEveryNTurns": 40
},
"squad": {
"allowBodyCollisions": true,
"sharedElimination": true,
"sharedHealth": true,
"sharedLength": true
"allowBodyCollisions": false,
"sharedElimination": false,
"sharedHealth": false,
"sharedLength": false
}
}
},