From c5810d86045bdd08a8bebf8308501e8f6468507b Mon Sep 17 00:00:00 2001 From: Chris Hoefgen <53871533+chris-bsnake@users.noreply.github.com> Date: Tue, 6 Sep 2022 15:20:07 -0700 Subject: [PATCH] map now respects 0% food spawn chance (#110) --- maps/arcade_maze.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/maps/arcade_maze.go b/maps/arcade_maze.go index 597c1e2..6e0885a 100644 --- a/maps/arcade_maze.go +++ b/maps/arcade_maze.go @@ -75,7 +75,7 @@ func (m ArcadeMazeMap) UpdateBoard(lastBoardState *rules.BoardState, settings ru rand := settings.GetRand(lastBoardState.Turn) // Respect FoodSpawnChance setting - if rand.Intn(100) > settings.FoodSpawnChance { + if settings.FoodSpawnChance == 0 || rand.Intn(100) > settings.FoodSpawnChance { return nil }