Add parameters for food spawn chance and min food.
This commit is contained in:
parent
c6d9ba12ab
commit
ca4b6c5dce
2 changed files with 88 additions and 20 deletions
18
standard.go
18
standard.go
|
|
@ -6,15 +6,16 @@ import (
|
|||
"sort"
|
||||
)
|
||||
|
||||
type StandardRuleset struct{}
|
||||
type StandardRuleset struct {
|
||||
FoodSpawnChance int32 // [0, 100]
|
||||
MinimumFood int32
|
||||
}
|
||||
|
||||
const (
|
||||
BoardSizeSmall = 7
|
||||
BoardSizeMedium = 11
|
||||
BoardSizeLarge = 19
|
||||
|
||||
FoodSpawnChance = 0.15
|
||||
|
||||
SnakeMaxHealth = 100
|
||||
SnakeStartSize = 3
|
||||
|
||||
|
|
@ -173,7 +174,7 @@ func (r *StandardRuleset) placeFoodFixed(b *BoardState) error {
|
|||
}
|
||||
|
||||
func (r *StandardRuleset) placeFoodRandomly(b *BoardState) error {
|
||||
return r.spawnFood(b, len(b.Snakes))
|
||||
return r.spawnFood(b, int32(len(b.Snakes)))
|
||||
}
|
||||
|
||||
func (r *StandardRuleset) isKnownBoardSize(b *BoardState) bool {
|
||||
|
|
@ -518,14 +519,17 @@ func (r *StandardRuleset) growSnake(snake *Snake) {
|
|||
}
|
||||
|
||||
func (r *StandardRuleset) maybeSpawnFood(b *BoardState) error {
|
||||
if len(b.Food) == 0 || rand.Float32() <= FoodSpawnChance {
|
||||
numCurrentFood := int32(len(b.Food))
|
||||
if numCurrentFood < r.MinimumFood {
|
||||
return r.spawnFood(b, r.MinimumFood-numCurrentFood)
|
||||
} else if r.FoodSpawnChance > 0 && int32(rand.Intn(100)) < r.FoodSpawnChance {
|
||||
return r.spawnFood(b, 1)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (r *StandardRuleset) spawnFood(b *BoardState, n int) error {
|
||||
for i := 0; i < n; i++ {
|
||||
func (r *StandardRuleset) spawnFood(b *BoardState, n int32) error {
|
||||
for i := int32(0); i < n; i++ {
|
||||
unoccupiedPoints := r.getUnoccupiedPoints(b, false)
|
||||
if len(unoccupiedPoints) > 0 {
|
||||
newFood := unoccupiedPoints[rand.Intn(len(unoccupiedPoints))]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue