Rename squad tests to avoid name collisions.

This commit is contained in:
Brad Van Vugt 2020-07-25 17:35:20 -07:00
parent 5aec70de2b
commit ccc2a27fd1

View file

@ -10,28 +10,28 @@ func TestSquadRulesetInterface(t *testing.T) {
var _ Ruleset = (*SquadRuleset)(nil)
}
func TestCreateNextBoardStateSanity(t *testing.T) {
func TestSquadCreateNextBoardStateSanity(t *testing.T) {
boardState := &BoardState{}
r := SquadRuleset{}
_, err := r.CreateNextBoardState(boardState, []SnakeMove{})
require.NoError(t, err)
}
func TestResurrectSquadBodyCollisionsSanity(t *testing.T) {
func TestSquadResurrectSquadBodyCollisionsSanity(t *testing.T) {
boardState := &BoardState{}
r := SquadRuleset{}
err := r.resurrectSquadBodyCollisions(boardState)
require.NoError(t, err)
}
func TestSharedAttributesSanity(t *testing.T) {
func TestSquadSharedAttributesSanity(t *testing.T) {
boardState := &BoardState{}
r := SquadRuleset{}
err := r.shareSquadAttributes(boardState)
require.NoError(t, err)
}
func TestAllowBodyCollisions(t *testing.T) {
func TestSquadAllowBodyCollisions(t *testing.T) {
testSnakes := []struct {
SnakeID string
SquadID string
@ -93,7 +93,7 @@ func TestAllowBodyCollisions(t *testing.T) {
}
}
func TestAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
func TestSquadAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
boardState := &BoardState{
Snakes: []Snake{
Snake{ID: "1", EliminatedCause: EliminatedByCollision},
@ -111,7 +111,7 @@ func TestAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
require.Error(t, err)
}
func TestShareSquadHealth(t *testing.T) {
func TestSquadShareSquadHealth(t *testing.T) {
testSnakes := []struct {
SnakeID string
SquadID string
@ -161,7 +161,7 @@ func TestShareSquadHealth(t *testing.T) {
}
}
func TestSharedLength(t *testing.T) {
func TestSquadSharedLength(t *testing.T) {
testSnakes := []struct {
SnakeID string
SquadID string
@ -211,7 +211,7 @@ func TestSharedLength(t *testing.T) {
}
}
func TestSharedElimination(t *testing.T) {
func TestSquadSharedElimination(t *testing.T) {
testSnakes := []struct {
SnakeID string
SquadID string
@ -271,7 +271,7 @@ func TestSharedElimination(t *testing.T) {
}
}
func TestSharedAttributesErrorLengthZero(t *testing.T) {
func TestSquadSharedAttributesErrorLengthZero(t *testing.T) {
boardState := &BoardState{
Snakes: []Snake{
Snake{ID: "1"},
@ -339,7 +339,7 @@ func TestSquadIsGameOver(t *testing.T) {
}
}
func TestIssue16Regression(t *testing.T) {
func TestRegressionIssue16(t *testing.T) {
// This is a specific test case to detect this issue:
// https://github.com/BattlesnakeOfficial/rules/issues/16
boardState := &BoardState{