Rename squad tests to avoid name collisions.
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5aec70de2b
commit
ccc2a27fd1
1 changed files with 10 additions and 10 deletions
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@ -10,28 +10,28 @@ func TestSquadRulesetInterface(t *testing.T) {
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var _ Ruleset = (*SquadRuleset)(nil)
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}
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func TestCreateNextBoardStateSanity(t *testing.T) {
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func TestSquadCreateNextBoardStateSanity(t *testing.T) {
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boardState := &BoardState{}
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r := SquadRuleset{}
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_, err := r.CreateNextBoardState(boardState, []SnakeMove{})
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require.NoError(t, err)
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}
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func TestResurrectSquadBodyCollisionsSanity(t *testing.T) {
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func TestSquadResurrectSquadBodyCollisionsSanity(t *testing.T) {
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boardState := &BoardState{}
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r := SquadRuleset{}
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err := r.resurrectSquadBodyCollisions(boardState)
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require.NoError(t, err)
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}
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func TestSharedAttributesSanity(t *testing.T) {
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func TestSquadSharedAttributesSanity(t *testing.T) {
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boardState := &BoardState{}
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r := SquadRuleset{}
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err := r.shareSquadAttributes(boardState)
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require.NoError(t, err)
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}
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func TestAllowBodyCollisions(t *testing.T) {
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func TestSquadAllowBodyCollisions(t *testing.T) {
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testSnakes := []struct {
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SnakeID string
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SquadID string
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@ -93,7 +93,7 @@ func TestAllowBodyCollisions(t *testing.T) {
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}
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}
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func TestAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
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func TestSquadAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
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boardState := &BoardState{
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Snakes: []Snake{
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Snake{ID: "1", EliminatedCause: EliminatedByCollision},
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@ -111,7 +111,7 @@ func TestAllowBodyCollisionsEliminatedByNotSet(t *testing.T) {
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require.Error(t, err)
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}
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func TestShareSquadHealth(t *testing.T) {
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func TestSquadShareSquadHealth(t *testing.T) {
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testSnakes := []struct {
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SnakeID string
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SquadID string
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@ -161,7 +161,7 @@ func TestShareSquadHealth(t *testing.T) {
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}
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}
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func TestSharedLength(t *testing.T) {
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func TestSquadSharedLength(t *testing.T) {
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testSnakes := []struct {
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SnakeID string
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SquadID string
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@ -211,7 +211,7 @@ func TestSharedLength(t *testing.T) {
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}
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}
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func TestSharedElimination(t *testing.T) {
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func TestSquadSharedElimination(t *testing.T) {
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testSnakes := []struct {
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SnakeID string
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SquadID string
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@ -271,7 +271,7 @@ func TestSharedElimination(t *testing.T) {
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}
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}
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func TestSharedAttributesErrorLengthZero(t *testing.T) {
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func TestSquadSharedAttributesErrorLengthZero(t *testing.T) {
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boardState := &BoardState{
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Snakes: []Snake{
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Snake{ID: "1"},
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@ -339,7 +339,7 @@ func TestSquadIsGameOver(t *testing.T) {
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}
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}
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func TestIssue16Regression(t *testing.T) {
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func TestRegressionIssue16(t *testing.T) {
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// This is a specific test case to detect this issue:
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// https://github.com/BattlesnakeOfficial/rules/issues/16
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boardState := &BoardState{
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