Invert the Y-Axis to match modern gameplay.

This commit is contained in:
bvanvugt 2021-01-19 15:33:05 -08:00
parent e1bafaac69
commit d62807774b
6 changed files with 32 additions and 37 deletions

View file

@ -203,7 +203,7 @@ func TestRoyalDamageNextTurn(t *testing.T) {
b := &BoardState{Width: 10, Height: 10, Snakes: []Snake{{ID: "one", Health: 100, Body: []Point{{9, 1}}}}}
r := RoyaleRuleset{Seed: seed, ShrinkEveryNTurns: 10, DamagePerTurn: 30}
m := []SnakeMove{{ID: "one", Move: "up"}}
m := []SnakeMove{{ID: "one", Move: "down"}}
r.Turn = 10
n, err := r.CreateNextBoardState(b, m)