DEV 1247: Add a new map generator interface (#71)
* reorganize code * first draft of map generator interfaces * add explicit random interface to board helpers * implement standard map * rename Generator to GameMap * allow initializing snakes separately from placing them * add random number generator to Settings * updates to GameMap interface * add helpers for creating and updating BoardState with maps
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16 changed files with 916 additions and 160 deletions
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@ -15,7 +15,7 @@ func TestStandardRulesetInterface(t *testing.T) {
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func TestSanity(t *testing.T) {
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r := StandardRuleset{}
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state, err := CreateDefaultBoardState(0, 0, []string{})
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state, err := CreateDefaultBoardState(MaxRand, 0, 0, []string{})
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require.NoError(t, err)
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require.NotNil(t, state)
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