speeding up how fast the expanding box grows from every 15 to every 12 turns (#89)
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1 changed files with 1 additions and 1 deletions
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@ -311,7 +311,7 @@ func (m DirectionalExpandingBoxMap) UpdateBoard(lastBoardState *rules.BoardState
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currentTurn := lastBoardState.Turn + 1
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startTurn := 1
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spawnEveryNTurns := 15
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spawnEveryNTurns := 12
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// no-op if we're not on a turn that spawns hazards
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if (currentTurn-startTurn)%spawnEveryNTurns != 0 {
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