BelowAverageDeveloper
762c94caf9
added TurnDuration option to cli ( #62 )
2022-03-28 10:22:51 -07:00
Rob O'Dwyer
447cbba8c0
add tests for convertRulesSnakes
2022-03-22 12:00:45 -07:00
Demin Dmitriy
d7d888e326
fix invalid request to /end when game ended in a draw
...
In `board.snakes` there would be `null` instead of `[]`.
2022-03-21 02:37:56 +03:00
Torben
397d925110
DEV-765 pipeline refactor ( #64 )
...
Refactor rulesets into smaller composable operations
In order to mix up the functionality from different rulesets like Solo, Royale, etc. the code in these classes needs to be broken up into small functions that can be composed in a pipeline to make a custom game mode.
2022-03-16 16:58:05 -07:00
Torben
5e629e9e93
DEV-765 add some additional tests ( #65 )
...
Adds additional test coverage. Re-uses standard test cases where possible and added a few additional cases specific to some modes.
2022-03-15 16:41:39 -07:00
Rob O'Dwyer
9cf20bb8ab
Add hazardMap and hazardMapAuthor to RulesetSettings ( #63 )
...
* add HazardMap and HazardMapAuthor to RulesetSettings
* test for format of hazard map properties
2022-03-03 12:21:09 -08:00
Ebbe Steenhoudt
09aa6e01f9
Fixed constrictor and wrapped names ( #61 )
2022-01-31 09:43:10 -08:00
bvanvugt
6e01793750
Remove equidistant food spawns that are closer to center.
2022-01-18 20:51:01 +00:00
bvanvugt
4df2c65432
Restrict fixed food spawns to only locations further from center.
2022-01-18 20:21:21 +00:00
bvanvugt
020303a8dd
Isolate and improve logic to determine default move.
2022-01-11 22:44:37 +00:00
bvanvugt
a1ee890dde
Update golangci-lint to 1.43.0
2022-01-10 22:26:45 +00:00
bvanvugt
e1ab986486
Bump to Go 1.17
2022-01-10 22:25:46 +00:00
Ebbe Steenhoudt
ba855a8ab1
Colored board ( #59 )
...
* New flag -c to use colors in the cli board view
* Error handeling
* Fix formatting
* Extracted ANSI escape codes into a different file
* Fixed formatting
2021-12-08 10:43:40 -08:00
Simon Agius Muscat
142a5a6ecf
Add export to file ( #58 )
...
* Initial addition of a game exporter
* Fix snake state bug, remove test logs, fix final output line being empty
* Ignore test JSONL file
* Added explanation for design decision on the you key in SnakeResponse
* Adjust gitignore to be more generic
* Retain consistency in usage of pointer
* Re-word explanation to refer to requests instead of responses
* Remove unnecessary nil check
* Check error returned by WriteString
* Change file permissions for output file
* Initialise gameexporter regardless of whether output is requested
* Print error and exit if export to file fails
* Added another comment explaining reasoning around export checks
* Fixed broken test due to changed return type
2021-12-02 09:59:20 -08:00
Rob O'Dwyer
4a9dbbcaef
DEV 559: Refactor CLI and add customizations ( #57 )
...
* move snake API structs into a new client package
* add customizations to snake objects
* refactor and add support for passing snake customizations in games
2021-11-25 14:07:56 -08:00
Aurora Walker
6140f232c2
Create CONTRIBUTING.md
2021-10-01 15:33:48 -07:00
Rob O'Dwyer
31faba642c
Add missing ruleset params to request body and --debug-requests option ( #55 )
...
* fix sending of new params
* add royale and squad settings to requests
* add --debug-requests option
* update test for request body and add helper
Co-authored-by: Penelope Phippen <penelope@hey.com>
2021-09-07 14:58:10 -07:00
Brad Van Vugt
0cba5eff59
Update CODEOWNERS
2021-09-07 09:46:35 -07:00
Brad Van Vugt
85a0edcf74
Update CODEOWNERS
2021-09-07 09:46:17 -07:00
Rob O'Dwyer
2d57653d46
add CLI flags for ruleset settings and update hazardDamagePerTurn ( #53 )
2021-09-02 15:32:46 -07:00
Rob O'Dwyer
e9f408cdbb
add turn to BoardState and remove it from RoyaleRuleset ( #52 )
2021-08-27 13:28:12 -07:00
John Oram
17556e15c1
wrapped ruleset ( #30 )
...
* wrapped ruleset
* resurrect like brad suggested
* introduce mode to binary
* go fmt
* address edge crossing collision and eating bugs
* Update board_state.go
* removed binary
* rename variable
2021-08-24 12:11:36 -07:00
Rob O'Dwyer
015b681f14
DEV-280: Extract board generation out of rules.Ruleset ( #51 )
...
* extract board generation out of rules.Ruleset
* update comment and remove redundant interface check
* clone boardState in constrictor to respect the ModifyBoardState interface
2021-08-23 17:13:58 -07:00
Rob O'Dwyer
e416384007
Refactor RoyaleRuleset and move hazard damage into StandardRuleset ( #50 )
...
* move hazard damage into StandardRuleset
* OutOfBounds -> Hazards
* remove "out of bounds" in comment
* add cases for eating food to hazard damage test
2021-08-17 16:47:06 -07:00
Nettogrof
dabbe7dfb5
Remove Eliminated Snake from the send payload ( #49 )
2021-07-17 13:18:43 -07:00
Luke Mitchell
97fbcb3376
Add new arg "delay" to delay board updates by x milliseconds ( #48 )
...
Co-authored-by: Brad Van Vugt <1531419+bvanvugt@users.noreply.github.com>
2021-07-04 13:48:56 -07:00
bvanvugt
d42f5f46cc
CLI: Persist hazards in royale games.
2021-07-04 13:41:44 -07:00
Jiri Novotny
0331ea65f8
fixed panic when printing snake out of bounds ( #46 )
...
Co-authored-by: Jiri Novotny <hello@jiricodes.com>
2021-07-02 20:42:16 -07:00
bvanvugt
f65f6d65d7
CLI: No longer send /move requests to eliminated snakes.
2021-07-02 20:36:37 -07:00
bvanvugt
bae7a5083c
CLI - Send /end request to all Battlesnakes.
2021-07-02 20:12:39 -07:00
bvanvugt
72a74a9628
Remove ruleset versions for GitHub release version (future).
2021-07-02 20:09:55 -07:00
bvanvugt
9dba91619a
Fix latency string in unit test.
2021-07-02 20:08:58 -07:00
John Oram
f31bdff4b8
add ruleset data to the calls made by the cli (name and version) ( #32 )
...
* add ruleset data to the cli (name and version)
* remove double ruleset tracking with royale mode
2021-07-02 20:00:19 -07:00
Hunter Freyer
d750b08317
Change SnakeResponse.Latency to be a string. ( #45 )
...
Convert CLI Latency value from int to string, to match what the current game engine does.
2021-06-21 14:25:31 -07:00
Andrew MacLean
c2c1c8df50
Update README.md
2021-05-18 09:07:03 -07:00
Andrew MacLean
ff355282bc
Create CODE_OF_CONDUCT ( #36 )
...
* Create CODE_OF_CONDUCT
* Rename CODE_OF_CONDUCT to CODE_OF_CONDUCT.md
2021-04-05 22:34:36 -07:00
Brad Van Vugt
f98b1e38ec
Remove old API v0 Y-Axis warnings and FAQ
...
Fixes #29
2021-02-12 13:51:25 -08:00
bvanvugt
d62807774b
Invert the Y-Axis to match modern gameplay.
2021-01-19 15:33:05 -08:00
bvanvugt
e1bafaac69
Update CI to Go 1.15
2021-01-19 15:07:25 -08:00
bvanvugt
02b85487f0
Remove MazeRuleset from CLI
2021-01-19 15:02:11 -08:00
bvanvugt
12f9297b8b
Rename 'maze' -> 'constrictor', remove use of food
2021-01-19 14:55:49 -08:00
bvanvugt
f9262bc336
go mod tidy
2021-01-19 14:55:07 -08:00
bvanvugt
c8033afb86
Bump to Go 1.15
2021-01-19 14:42:36 -08:00
bvanvugt
08b4fba8e0
Add more output to Build CLI CI test.
2020-12-11 10:10:27 -08:00
bvanvugt
6f6bd03f88
Make Build CLI action consistently named.
2020-12-11 10:08:55 -08:00
bvanvugt
63652d7917
Add CI test for building CLI.
2020-12-11 10:07:50 -08:00
bvanvugt
accb598e29
Add RulesetError test case.
...
Remove old comments.
2020-12-11 10:05:19 -08:00
md-hexdrive
2cbf8884bf
Add new constants for standard ruleset errors, resolves #5 ( #24 )
...
* Convert errors to constant error interfaces.
2020-12-11 09:50:52 -08:00
bvanvugt
f0f2ff5961
Update READMEs for new CLI stuff.
2020-12-11 09:45:07 -08:00
bvanvugt
1cfbd80284
goreleaser github action
2020-12-10 21:11:03 -08:00