package maps import ( "fmt" "testing" "github.com/BattlesnakeOfficial/rules" "github.com/stretchr/testify/require" ) func TestRiversAndBridgesSnakePlacement(t *testing.T) { m := RiverAndBridgesMediumHazardsMap{} settings := rules.Settings{} // check all the supported sizes for _, size := range []int{11} { initialState := rules.NewBoardState(size, size) startPositions := riversAndBridgesMediumStartPositions maxSnakes := len(startPositions) for i := 0; i < maxSnakes; i++ { initialState.Snakes = append(initialState.Snakes, rules.Snake{ID: fmt.Sprint(i), Body: []rules.Point{}}) } nextState := rules.NewBoardState(size, size) editor := NewBoardStateEditor(nextState) err := m.SetupBoard(initialState, settings, editor) require.NoError(t, err) for _, s := range nextState.Snakes { require.Len(t, s.Body, rules.SnakeStartSize, "Placed snakes should have the right length") require.Equal(t, s.Health, rules.SnakeMaxHealth, "Placed snakes should have the right health") require.NotEmpty(t, s.ID, "Snake ID shouldn't be empty (should get copied when placed)") // Check that the snake is placed at one of the specified start positions validStart := false for _, q := range startPositions { for i := 0; i < len(q); i++ { if q[i].X == s.Body[0].X && q[i].Y == s.Body[0].Y { validStart = true break } } } require.True(t, validStart, "Snake must be placed in one of the specified start positions") } } }