* wrapped ruleset * resurrect like brad suggested * introduce mode to binary * go fmt * address edge crossing collision and eating bugs * Update board_state.go * removed binary * rename variable |
||
|---|---|---|
| .. | ||
| play.go | ||
| play_test.go | ||
| root.go | ||
* wrapped ruleset * resurrect like brad suggested * introduce mode to binary * go fmt * address edge crossing collision and eating bugs * Update board_state.go * removed binary * rename variable |
||
|---|---|---|
| .. | ||
| play.go | ||
| play_test.go | ||
| root.go | ||