Byte-snake-engine/settings_test.go
Rob O'Dwyer 82e1999126
DEV-1761: New rules API (#118)
* DEV-1761: Clean up Ruleset interface (#115)

* remove legacy ruleset types and simplify ruleset interface

* remove unnecessary settings argument from Ruleset interface

* decouple rules.Settings from client API and store settings as strings

* DEV 1761: Add new BoardState and Point fields (#117)

* add Point.TTL, Point.Value, GameState and PointState to BoardState

* allow maps to access BoardState.GameState,PointState

* add PreUpdateBoard and refactor snail_mode with it

* fix bug where an extra turn was printed to the console

* fix formatting

* fix lint errors

Co-authored-by: JonathanArns <jonathan.arns@googlemail.com>
2022-10-28 16:49:49 -07:00

31 lines
1 KiB
Go

package rules_test
import (
"testing"
"github.com/BattlesnakeOfficial/rules"
"github.com/stretchr/testify/assert"
)
func TestSettings(t *testing.T) {
params := map[string]string{
"invalidSetting": "abcd",
"intSetting": "1234",
"boolSetting": "true",
}
settings := rules.NewSettings(params)
assert.Equal(t, 4567, settings.Int("missingIntSetting", 4567))
assert.Equal(t, 4567, settings.Int("invalidSetting", 4567))
assert.Equal(t, 1234, settings.Int("intSetting", 4567))
assert.Equal(t, false, settings.Bool("missingBoolSetting", false))
assert.Equal(t, true, settings.Bool("missingBoolSetting", true))
assert.Equal(t, false, settings.Bool("invalidSetting", true))
assert.Equal(t, true, settings.Bool("boolSetting", true))
assert.Equal(t, 4567, rules.NewSettingsWithParams("newIntSetting").Int("newIntSetting", 4567))
assert.Equal(t, 1234, rules.NewSettingsWithParams("newIntSetting", "1234").Int("newIntSetting", 4567))
assert.Equal(t, 4567, rules.NewSettingsWithParams("x", "y", "newIntSetting").Int("newIntSetting", 4567))
}