* ensure /end request is always called, and refactor win/draw logic * clean up logging and error handling during initialization * automatically generate friendly snake names * title-case snake names * print out list of alive snake names instead of count * log snake names, IDs, and URLs at startup * print out state for turn zero
83 lines
1.9 KiB
Go
83 lines
1.9 KiB
Go
package commands
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import (
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"fmt"
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stdlog "log"
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"os"
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"github.com/spf13/cobra"
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homedir "github.com/mitchellh/go-homedir"
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log "github.com/spf13/jwalterweatherman"
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"github.com/spf13/viper"
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)
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var cfgFile string
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var verbose bool
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var rootCmd = &cobra.Command{
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Use: "battlesnake",
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Short: "Battlesnake Command-Line Interface",
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Long: "Tools and utilities for Battlesnake games.",
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}
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func Execute() {
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rootCmd.AddCommand(NewPlayCommand())
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mapCommand := NewMapCommand()
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mapCommand.AddCommand(NewMapListCommand())
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mapCommand.AddCommand(NewMapInfoCommand())
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rootCmd.AddCommand(mapCommand)
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if err := rootCmd.Execute(); err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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}
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func init() {
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cobra.OnInitialize(initConfig)
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// Here you will define your flags and configuration settings.
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// Cobra supports persistent flags, which, if defined here,
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// will be global for your application.
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rootCmd.PersistentFlags().StringVar(&cfgFile, "config", "", "config file (default is $HOME/.battlesnake.yaml)")
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rootCmd.PersistentFlags().BoolVar(&verbose, "verbose", false, "Enable debug logging")
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}
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// initConfig reads in config file and ENV variables if set.
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func initConfig() {
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if cfgFile != "" {
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// Use config file from the flag.
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viper.SetConfigFile(cfgFile)
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} else {
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// Find home directory.
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home, err := homedir.Dir()
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if err != nil {
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fmt.Println(err)
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os.Exit(1)
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}
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// Search config in home directory with name ".battlesnake" (without extension).
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viper.AddConfigPath(home)
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viper.SetConfigName(".battlesnake")
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}
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viper.AutomaticEnv() // read in environment variables that match
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// If a config file is found, read it in.
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if err := viper.ReadInConfig(); err == nil {
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fmt.Println("Using config file:", viper.ConfigFileUsed())
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}
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// Setup logging
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log.SetStdoutOutput(os.Stderr)
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log.SetFlags(stdlog.Ltime | stdlog.Lmicroseconds)
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if verbose {
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log.SetStdoutThreshold(log.LevelDebug)
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} else {
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log.SetStdoutThreshold(log.LevelInfo)
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}
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}
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