37 lines
602 B
Go
37 lines
602 B
Go
package rules
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const (
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MoveUp = "up"
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MoveDown = "down"
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MoveRight = "right"
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MoveLeft = "left"
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)
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type Point struct {
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X int32
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Y int32
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}
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type Snake struct {
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ID string
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Body []Point
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Health int32
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EliminatedCause string
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}
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type BoardState struct {
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Height int32
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Width int32
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Food []Point
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Snakes []Snake
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}
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type SnakeMove struct {
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ID string
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Move string
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}
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type Ruleset interface {
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CreateInitialBoardState(width int32, height int32, snakeIDs []string) (*BoardState, error)
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ResolveMoves(prevState *BoardState, moves []SnakeMove) (*BoardState, error)
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}
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