* WIP: initial data model for new meta props * WIP: implemented new props * test and bug fix: - add coverage of players and sizes - fix unlimited map size bug * FIX: update supported players for arcade to 6 * fix: test should be min -> max, not max->max * Change some naming and the FixedSizes function * update comment to reflect API changes * improve comment clarity * rename field for improved clarity * change some more "map" -> "board" wording
79 lines
2 KiB
Go
79 lines
2 KiB
Go
package maps
|
|
|
|
import (
|
|
"testing"
|
|
|
|
"github.com/BattlesnakeOfficial/rules"
|
|
"github.com/stretchr/testify/require"
|
|
)
|
|
|
|
func TestBoardStateEditorInterface(t *testing.T) {
|
|
var _ Editor = (*BoardStateEditor)(nil)
|
|
}
|
|
|
|
func TestBoardStateEditor(t *testing.T) {
|
|
boardState := rules.NewBoardState(11, 11)
|
|
boardState.Snakes = append(boardState.Snakes, rules.Snake{
|
|
ID: "existing_snake",
|
|
Health: 100,
|
|
})
|
|
|
|
editor := BoardStateEditor{BoardState: boardState}
|
|
|
|
editor.AddFood(rules.Point{X: 1, Y: 3})
|
|
editor.AddFood(rules.Point{X: 3, Y: 6})
|
|
editor.AddFood(rules.Point{X: 3, Y: 7})
|
|
editor.RemoveFood(rules.Point{X: 3, Y: 6})
|
|
editor.AddHazard(rules.Point{X: 1, Y: 3})
|
|
editor.AddHazard(rules.Point{X: 3, Y: 6})
|
|
editor.AddHazard(rules.Point{X: 3, Y: 7})
|
|
editor.RemoveHazard(rules.Point{X: 3, Y: 6})
|
|
editor.PlaceSnake("existing_snake", []rules.Point{{X: 5, Y: 2}, {X: 5, Y: 1}, {X: 5, Y: 0}}, 99)
|
|
editor.PlaceSnake("new_snake", []rules.Point{{X: 0, Y: 0}, {X: 1, Y: 0}, {X: 1, Y: 1}}, 98)
|
|
|
|
require.Equal(t, &rules.BoardState{
|
|
Width: 11,
|
|
Height: 11,
|
|
Food: []rules.Point{
|
|
{X: 1, Y: 3},
|
|
{X: 3, Y: 7},
|
|
},
|
|
Hazards: []rules.Point{
|
|
{X: 1, Y: 3},
|
|
{X: 3, Y: 7},
|
|
},
|
|
Snakes: []rules.Snake{
|
|
{
|
|
ID: "existing_snake",
|
|
Health: 99,
|
|
Body: []rules.Point{{X: 5, Y: 2}, {X: 5, Y: 1}, {X: 5, Y: 0}},
|
|
},
|
|
{
|
|
ID: "new_snake",
|
|
Health: 98,
|
|
Body: []rules.Point{{X: 0, Y: 0}, {X: 1, Y: 0}, {X: 1, Y: 1}},
|
|
},
|
|
},
|
|
}, boardState)
|
|
|
|
editor.ClearFood()
|
|
require.Equal(t, []rules.Point{}, boardState.Food)
|
|
|
|
editor.ClearHazards()
|
|
require.Equal(t, []rules.Point{}, boardState.Hazards)
|
|
}
|
|
|
|
func TestMapSizes(t *testing.T) {
|
|
s := FixedSizes(Dimensions{11, 12})
|
|
require.Equal(t, s[0].Width, uint(11))
|
|
require.Equal(t, s[0].Height, uint(12))
|
|
|
|
s = FixedSizes(Dimensions{11, 11}, Dimensions{19, 25})
|
|
require.Len(t, s, 2)
|
|
require.Equal(t, s[1].Width, uint(19))
|
|
require.Equal(t, s[1].Height, uint(25))
|
|
|
|
s = AnySize()
|
|
require.Len(t, s, 1, "unlimited maps should have just one dimensions")
|
|
require.True(t, s.IsUnlimited())
|
|
}
|