Byte-snake-engine/cli/commands/root.go
Rob O'Dwyer 1adbc79168
DEV 953: Add basic maps support to CLI (#74)
* remove squad support and switch to using pipelines only in RulesBuilder

* remove spawn_food.standard from legacy ruleset definitions

* bugfix: Royale map generates Standard food

* add maps support to CLI

* add automated tests for all registered GameMap implementations

* update README
2022-05-25 11:24:27 -07:00

65 lines
1.4 KiB
Go

package commands
import (
"fmt"
"os"
"github.com/spf13/cobra"
homedir "github.com/mitchellh/go-homedir"
"github.com/spf13/viper"
)
var cfgFile string
var rootCmd = &cobra.Command{
Use: "battlesnake",
Short: "Battlesnake Command-Line Interface",
Long: "Tools and utilities for Battlesnake games.",
}
func Execute() {
rootCmd.AddCommand(NewPlayCommand())
if err := rootCmd.Execute(); err != nil {
fmt.Println(err)
os.Exit(1)
}
}
func init() {
cobra.OnInitialize(initConfig)
// Here you will define your flags and configuration settings.
// Cobra supports persistent flags, which, if defined here,
// will be global for your application.
rootCmd.PersistentFlags().StringVar(&cfgFile, "config", "", "config file (default is $HOME/.battlesnake.yaml)")
}
// initConfig reads in config file and ENV variables if set.
func initConfig() {
if cfgFile != "" {
// Use config file from the flag.
viper.SetConfigFile(cfgFile)
} else {
// Find home directory.
home, err := homedir.Dir()
if err != nil {
fmt.Println(err)
os.Exit(1)
}
// Search config in home directory with name ".battlesnake" (without extension).
viper.AddConfigPath(home)
viper.SetConfigName(".battlesnake")
}
viper.AutomaticEnv() // read in environment variables that match
// If a config file is found, read it in.
if err := viper.ReadInConfig(); err == nil {
fmt.Println("Using config file:", viper.ConfigFileUsed())
}
}