Add two more food spawns to Arcade Maze map.
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1 changed files with 2 additions and 0 deletions
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@ -69,7 +69,9 @@ func (m ArcadeMazeMap) UpdateBoard(lastBoardState *rules.BoardState, settings ru
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foodPositions := []rules.Point{
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foodPositions := []rules.Point{
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{X: 3, Y: 11},
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{X: 3, Y: 11},
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{X: 9, Y: 5},
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{X: 9, Y: 11},
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{X: 9, Y: 11},
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{X: 9, Y: 17},
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{X: 15, Y: 11},
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{X: 15, Y: 11},
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}
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}
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