John Oram
17556e15c1
wrapped ruleset ( #30 )
...
* wrapped ruleset
* resurrect like brad suggested
* introduce mode to binary
* go fmt
* address edge crossing collision and eating bugs
* Update board_state.go
* removed binary
* rename variable
2021-08-24 12:11:36 -07:00
Rob O'Dwyer
015b681f14
DEV-280: Extract board generation out of rules.Ruleset ( #51 )
...
* extract board generation out of rules.Ruleset
* update comment and remove redundant interface check
* clone boardState in constrictor to respect the ModifyBoardState interface
2021-08-23 17:13:58 -07:00
Rob O'Dwyer
e416384007
Refactor RoyaleRuleset and move hazard damage into StandardRuleset ( #50 )
...
* move hazard damage into StandardRuleset
* OutOfBounds -> Hazards
* remove "out of bounds" in comment
* add cases for eating food to hazard damage test
2021-08-17 16:47:06 -07:00
Nettogrof
dabbe7dfb5
Remove Eliminated Snake from the send payload ( #49 )
2021-07-17 13:18:43 -07:00
Luke Mitchell
97fbcb3376
Add new arg "delay" to delay board updates by x milliseconds ( #48 )
...
Co-authored-by: Brad Van Vugt <1531419+bvanvugt@users.noreply.github.com>
2021-07-04 13:48:56 -07:00
bvanvugt
d42f5f46cc
CLI: Persist hazards in royale games.
2021-07-04 13:41:44 -07:00
Jiri Novotny
0331ea65f8
fixed panic when printing snake out of bounds ( #46 )
...
Co-authored-by: Jiri Novotny <hello@jiricodes.com>
2021-07-02 20:42:16 -07:00
bvanvugt
f65f6d65d7
CLI: No longer send /move requests to eliminated snakes.
2021-07-02 20:36:37 -07:00
bvanvugt
bae7a5083c
CLI - Send /end request to all Battlesnakes.
2021-07-02 20:12:39 -07:00
bvanvugt
72a74a9628
Remove ruleset versions for GitHub release version (future).
2021-07-02 20:09:55 -07:00
bvanvugt
9dba91619a
Fix latency string in unit test.
2021-07-02 20:08:58 -07:00
John Oram
f31bdff4b8
add ruleset data to the calls made by the cli (name and version) ( #32 )
...
* add ruleset data to the cli (name and version)
* remove double ruleset tracking with royale mode
2021-07-02 20:00:19 -07:00
Hunter Freyer
d750b08317
Change SnakeResponse.Latency to be a string. ( #45 )
...
Convert CLI Latency value from int to string, to match what the current game engine does.
2021-06-21 14:25:31 -07:00
Andrew MacLean
c2c1c8df50
Update README.md
2021-05-18 09:07:03 -07:00
Andrew MacLean
ff355282bc
Create CODE_OF_CONDUCT ( #36 )
...
* Create CODE_OF_CONDUCT
* Rename CODE_OF_CONDUCT to CODE_OF_CONDUCT.md
2021-04-05 22:34:36 -07:00
Brad Van Vugt
f98b1e38ec
Remove old API v0 Y-Axis warnings and FAQ
...
Fixes #29
2021-02-12 13:51:25 -08:00
bvanvugt
d62807774b
Invert the Y-Axis to match modern gameplay.
2021-01-19 15:33:05 -08:00
bvanvugt
e1bafaac69
Update CI to Go 1.15
2021-01-19 15:07:25 -08:00
bvanvugt
02b85487f0
Remove MazeRuleset from CLI
2021-01-19 15:02:11 -08:00
bvanvugt
12f9297b8b
Rename 'maze' -> 'constrictor', remove use of food
2021-01-19 14:55:49 -08:00
bvanvugt
f9262bc336
go mod tidy
2021-01-19 14:55:07 -08:00
bvanvugt
c8033afb86
Bump to Go 1.15
2021-01-19 14:42:36 -08:00
bvanvugt
08b4fba8e0
Add more output to Build CLI CI test.
2020-12-11 10:10:27 -08:00
bvanvugt
6f6bd03f88
Make Build CLI action consistently named.
2020-12-11 10:08:55 -08:00
bvanvugt
63652d7917
Add CI test for building CLI.
2020-12-11 10:07:50 -08:00
bvanvugt
accb598e29
Add RulesetError test case.
...
Remove old comments.
2020-12-11 10:05:19 -08:00
md-hexdrive
2cbf8884bf
Add new constants for standard ruleset errors, resolves #5 ( #24 )
...
* Convert errors to constant error interfaces.
2020-12-11 09:50:52 -08:00
bvanvugt
f0f2ff5961
Update READMEs for new CLI stuff.
2020-12-11 09:45:07 -08:00
bvanvugt
1cfbd80284
goreleaser github action
2020-12-10 21:11:03 -08:00
bvanvugt
f0045be2f8
Working goreleaser.
2020-12-10 21:08:08 -08:00
bvanvugt
78ca2e09c6
Add goreleaser config.
2020-12-10 21:01:43 -08:00
Brad Van Vugt
8320ef23cd
Update README.md
2020-12-10 16:05:17 -08:00
bvanvugt
f2b52b85d6
Configurable random seed.
...
Fix food spawning parameters.
Added Solo game result condition.
Added support for 'maze' mode.
Added seed, ruleset to view output.
2020-12-10 15:56:22 -08:00
bvanvugt
8d764e1477
Update build path and docs.
2020-12-10 15:02:29 -08:00
Len Payne
6c1e0d9547
Command Line Interface to Run Games Locally ( #25 )
...
* Initial Attempts at Cobra Command
* Update to the README
* Fixes for Linter
Thanks @LenPayne for all your hard work getting this started!
2020-12-10 14:35:52 -08:00
Brad Van Vugt
e01a1bf505
"Feast" -> "Maze". Fix backfill bug. ( #26 )
2020-12-08 13:20:13 -08:00
bvanvugt
d7ee7b97fb
New "feast" game mode (alpha)
2020-12-07 18:11:00 -08:00
bvanvugt
ca4b6c5dce
Add parameters for food spawn chance and min food.
2020-11-20 12:00:58 -08:00
bvanvugt
c6d9ba12ab
Never spawn food within one move of any snake.
2020-11-10 13:00:13 -08:00
Brad Van Vugt
f5aec61e04
Rename "EliminatedByStarvation" > "EliminatedByOutOfHealth"
2020-09-10 12:00:56 -07:00
Brad Van Vugt
92592c2aba
Allow previous game state to include eliminated snakes. Fixes #19 .
2020-09-10 11:49:41 -07:00
Brad Van Vugt
5fecc99934
Update README.md
2020-09-07 09:03:10 -07:00
Brad Van Vugt
fb115ddc39
Update README.md
2020-09-07 09:01:50 -07:00
Brad Van Vugt
ded0c9612d
Update README.md
2020-09-02 12:45:05 -07:00
Brad Van Vugt
2cb1943463
Add tests to ensure that head-to-heads on food remove the food.
2020-08-31 13:30:09 -07:00
Brad Van Vugt
a342f87ed6
Ensure snakes eating on their last turn survive!
2020-08-31 13:18:03 -07:00
Brad Van Vugt
e804ec9f17
Merge branch 'master' of github.com:BattlesnakeOfficial/rules
2020-07-29 13:15:00 -07:00
Brad Van Vugt
dcbc3aac5a
Add static seed to royale rulset.
2020-07-29 13:14:42 -07:00
Brad Van Vugt
b92d4a0493
Update main.yml
2020-07-29 10:49:50 -07:00
Brad Van Vugt
64dfc6dd55
Royale: Shrink a random edge instead of the whole board
2020-07-29 10:24:38 -07:00