Commit graph

190 commits

Author SHA1 Message Date
Andrew MacLean
c2c1c8df50
Update README.md 2021-05-18 09:07:03 -07:00
Andrew MacLean
ff355282bc
Create CODE_OF_CONDUCT (#36)
* Create CODE_OF_CONDUCT

* Rename CODE_OF_CONDUCT to CODE_OF_CONDUCT.md
2021-04-05 22:34:36 -07:00
Brad Van Vugt
f98b1e38ec
Remove old API v0 Y-Axis warnings and FAQ
Fixes #29
2021-02-12 13:51:25 -08:00
bvanvugt
d62807774b Invert the Y-Axis to match modern gameplay. 2021-01-19 15:33:05 -08:00
bvanvugt
e1bafaac69 Update CI to Go 1.15 2021-01-19 15:07:25 -08:00
bvanvugt
02b85487f0 Remove MazeRuleset from CLI 2021-01-19 15:02:11 -08:00
bvanvugt
12f9297b8b Rename 'maze' -> 'constrictor', remove use of food 2021-01-19 14:55:49 -08:00
bvanvugt
f9262bc336 go mod tidy 2021-01-19 14:55:07 -08:00
bvanvugt
c8033afb86 Bump to Go 1.15 2021-01-19 14:42:36 -08:00
bvanvugt
08b4fba8e0 Add more output to Build CLI CI test. 2020-12-11 10:10:27 -08:00
bvanvugt
6f6bd03f88 Make Build CLI action consistently named. 2020-12-11 10:08:55 -08:00
bvanvugt
63652d7917 Add CI test for building CLI. 2020-12-11 10:07:50 -08:00
bvanvugt
accb598e29 Add RulesetError test case.
Remove old comments.
2020-12-11 10:05:19 -08:00
md-hexdrive
2cbf8884bf
Add new constants for standard ruleset errors, resolves #5 (#24)
* Convert errors to constant error interfaces.
2020-12-11 09:50:52 -08:00
bvanvugt
f0f2ff5961 Update READMEs for new CLI stuff. 2020-12-11 09:45:07 -08:00
bvanvugt
1cfbd80284 goreleaser github action 2020-12-10 21:11:03 -08:00
bvanvugt
f0045be2f8 Working goreleaser. 2020-12-10 21:08:08 -08:00
bvanvugt
78ca2e09c6 Add goreleaser config. 2020-12-10 21:01:43 -08:00
Brad Van Vugt
8320ef23cd
Update README.md 2020-12-10 16:05:17 -08:00
bvanvugt
f2b52b85d6 Configurable random seed.
Fix food spawning parameters.
Added Solo game result condition.
Added support for 'maze' mode.
Added seed, ruleset to view output.
2020-12-10 15:56:22 -08:00
bvanvugt
8d764e1477 Update build path and docs. 2020-12-10 15:02:29 -08:00
Len Payne
6c1e0d9547
Command Line Interface to Run Games Locally (#25)
* Initial Attempts at Cobra Command
* Update to the README
* Fixes for Linter

Thanks @LenPayne for all your hard work getting this started!
2020-12-10 14:35:52 -08:00
Brad Van Vugt
e01a1bf505
"Feast" -> "Maze". Fix backfill bug. (#26) 2020-12-08 13:20:13 -08:00
bvanvugt
d7ee7b97fb New "feast" game mode (alpha) 2020-12-07 18:11:00 -08:00
bvanvugt
ca4b6c5dce Add parameters for food spawn chance and min food. 2020-11-20 12:00:58 -08:00
bvanvugt
c6d9ba12ab Never spawn food within one move of any snake. 2020-11-10 13:00:13 -08:00
Brad Van Vugt
f5aec61e04 Rename "EliminatedByStarvation" > "EliminatedByOutOfHealth" 2020-09-10 12:00:56 -07:00
Brad Van Vugt
92592c2aba Allow previous game state to include eliminated snakes. Fixes #19. 2020-09-10 11:49:41 -07:00
Brad Van Vugt
5fecc99934
Update README.md 2020-09-07 09:03:10 -07:00
Brad Van Vugt
fb115ddc39
Update README.md 2020-09-07 09:01:50 -07:00
Brad Van Vugt
ded0c9612d
Update README.md 2020-09-02 12:45:05 -07:00
Brad Van Vugt
2cb1943463 Add tests to ensure that head-to-heads on food remove the food. 2020-08-31 13:30:09 -07:00
Brad Van Vugt
a342f87ed6 Ensure snakes eating on their last turn survive! 2020-08-31 13:18:03 -07:00
Brad Van Vugt
e804ec9f17 Merge branch 'master' of github.com:BattlesnakeOfficial/rules 2020-07-29 13:15:00 -07:00
Brad Van Vugt
dcbc3aac5a Add static seed to royale rulset. 2020-07-29 13:14:42 -07:00
Brad Van Vugt
b92d4a0493
Update main.yml 2020-07-29 10:49:50 -07:00
Brad Van Vugt
64dfc6dd55 Royale: Shrink a random edge instead of the whole board 2020-07-29 10:24:38 -07:00
Brad Van Vugt
2ca57f0779 Royale mode does damage instead of eliminating. 2020-07-27 10:59:52 -07:00
Brad Van Vugt
dd5a2fd88f Add new royale ruleset. 2020-07-25 17:37:41 -07:00
Brad Van Vugt
ccc2a27fd1 Rename squad tests to avoid name collisions. 2020-07-25 17:35:20 -07:00
Brad Van Vugt
5aec70de2b Prioritize self-collisions over other collisions. Fixes #16. 2020-07-21 17:11:12 -07:00
Brad Van Vugt
c74436e709 Rename TeamRuleset -> SquadRuleset 2020-07-21 14:59:41 -07:00
Brad Van Vugt
01eaf6267d Rename TeamRuleset -> SquadRuleset 2020-07-21 14:58:56 -07:00
Brad Van Vugt
d0400fcb18 Always spawn food within two moves of each snake on known board sizes. 2020-07-21 13:43:28 -07:00
sjbcastro
70a8107a6f
Implemented TestCreateNextBoardState (#15) 2020-05-28 11:26:44 -07:00
sjbcastro
2d62a58c9b
Made snakes spawn on odd or even diagonal points (#14). Fixes #12.
Randomly placed snakes will now always spawn on "even" squares.
2020-05-26 15:07:43 -07:00
Brad Van Vugt
68043109a5 Fix function name and interface tests. 2020-05-17 14:38:39 -07:00
Brad Van Vugt
fe2a415cac Add solo gameplay ruleset. 2020-05-17 14:29:30 -07:00
Brad Van Vugt
71fc6bf503 Add game over detection to each ruleset. 2020-05-17 14:22:09 -07:00
Brad Van Vugt
44b6b94666
Add TeamRuleset (#13)
This builds on work done by @dlsteuer in #10
2020-02-20 10:24:44 -08:00