bvanvugt
accb598e29
Add RulesetError test case.
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Remove old comments.
2020-12-11 10:05:19 -08:00
md-hexdrive
2cbf8884bf
Add new constants for standard ruleset errors, resolves #5 ( #24 )
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* Convert errors to constant error interfaces.
2020-12-11 09:50:52 -08:00
Brad Van Vugt
e01a1bf505
"Feast" -> "Maze". Fix backfill bug. ( #26 )
2020-12-08 13:20:13 -08:00
bvanvugt
ca4b6c5dce
Add parameters for food spawn chance and min food.
2020-11-20 12:00:58 -08:00
bvanvugt
c6d9ba12ab
Never spawn food within one move of any snake.
2020-11-10 13:00:13 -08:00
Brad Van Vugt
f5aec61e04
Rename "EliminatedByStarvation" > "EliminatedByOutOfHealth"
2020-09-10 12:00:56 -07:00
Brad Van Vugt
92592c2aba
Allow previous game state to include eliminated snakes. Fixes #19 .
2020-09-10 11:49:41 -07:00
Brad Van Vugt
a342f87ed6
Ensure snakes eating on their last turn survive!
2020-08-31 13:18:03 -07:00
Brad Van Vugt
5aec70de2b
Prioritize self-collisions over other collisions. Fixes #16 .
2020-07-21 17:11:12 -07:00
Brad Van Vugt
d0400fcb18
Always spawn food within two moves of each snake on known board sizes.
2020-07-21 13:43:28 -07:00
sjbcastro
70a8107a6f
Implemented TestCreateNextBoardState ( #15 )
2020-05-28 11:26:44 -07:00
sjbcastro
2d62a58c9b
Made snakes spawn on odd or even diagonal points ( #14 ). Fixes #12 .
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Randomly placed snakes will now always spawn on "even" squares.
2020-05-26 15:07:43 -07:00
Brad Van Vugt
71fc6bf503
Add game over detection to each ruleset.
2020-05-17 14:22:09 -07:00
Brad Van Vugt
44b6b94666
Add TeamRuleset ( #13 )
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This builds on work done by @dlsteuer in #10
2020-02-20 10:24:44 -08:00
Brad Van Vugt
8153585f57
Add "EliminatedBy" to snake eliminations. ( #11 )
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* add eliminated by
* add test
* make sure largest snake is listed as eliminator on head to head collisions
* remove unused type def
* Reduce memory usage during elimination checks.
Co-authored-by: Daniel Steuernol <dlsteuer@gmail.com>
2020-02-19 11:44:48 -08:00
Brad Van Vugt
a241c526b2
Merge branch 'master' of github.com:BattlesnakeOfficial/rules
2020-02-19 11:15:10 -08:00
Brad Van Vugt
021b363822
Add comment to make sure random spawns are always same color.
2020-02-19 11:15:03 -08:00
bvanvugt
ccd7a4e47d
Maintain at least 1 food on board at all times.
2020-02-01 10:47:15 -08:00
bvanvugt
6edb4ce5d4
Reduce standard food spawn to a 15% chance.
2020-01-15 16:42:43 -08:00
bvanvugt
d7b4663ef4
Bump food spawn rate to better match previous algorithm.
2020-01-14 16:39:41 -08:00
bvanvugt
60c0b149ba
Merge branch 'master' of github.com:BattlesnakeOfficial/rules
2020-01-09 13:59:03 -08:00
bvanvugt
20c42a7a72
Constant whitespace.
2020-01-09 13:58:49 -08:00
Brad Van Vugt
9c13dea6c0
Add error cases to standard move resolution.
2020-01-05 21:03:54 -08:00
Brad Van Vugt
7854e11e51
Package name rulesets -> rules.
2020-01-05 17:08:05 -08:00
Brad Van Vugt
72b6d78c93
More test coverage.
2020-01-03 12:56:33 -08:00
Brad Van Vugt
7d29514b6c
More test coverage for StandardRuleset.
2020-01-03 11:39:19 -08:00
bvanvugt
010b3aa08f
Rename consts, remove pointers where not wanted/needed, snake placement tests.
2020-01-02 16:10:33 -08:00
bvanvugt
53d57d8e6a
Update README
2020-01-01 23:10:49 -08:00
Brad Van Vugt
29a8fd1dd4
Update standard.go
2020-01-01 17:23:01 -08:00
Brad Van Vugt
321b67239a
Create standard.go
2019-12-31 20:43:23 -08:00